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CORVXCorvx builds AI, software, and operating systems for teams that need the work to hold up in practice.
A Corvus Industries company
Vietnam:
Vincom Landmark 81 (72/F), 720A Điện Biên Phủ, Phường 22, Bình Thạnh, Ho Chi Minh City.
United States:
17875 Von Karman Avenue, Suites 150 & 250, Irvine, CA 92614.
We build mobile products with useful on-device intelligence, careful data handling, and one experience across the screen...
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Corvx built the mobile app, CMS, and website for a youth-oriented talent contest platform, from concept to 50,000+ downloads. The app supports live streaming, video uploads, social interactions, and contest mechanics designed around repeat participation.
The client is an entertainment startup building a social talent contest product. Young creators upload performance videos, enter themed contests, and build followings through live streaming. The timeline was tight, with demanding requirements for video, concurrency, and moderation.
The app needed to support thousands of concurrent live streams, real-time voting, and instant social interactions, all without lag. Any latency during a live contest would kill the experience.
With user-generated video content from a young audience, content moderation was not optional, it was a legal and ethical requirement. The system needed to handle automated and human review workflows.
The client wanted more than basic likes and follows. They needed a gamification system that created genuine competition, progression, and reward, mechanics that would keep users coming back daily.
We built a custom live streaming infrastructure using WebRTC for low-latency broadcast and HLS for large-audience distribution. Real-time interactions (voting, comments, gifts) were powered by WebSocket connections with sub-100ms delivery.
A multi-layer moderation pipeline: automated AI screening for explicit content, a queue system for human review of flagged items, and real-time reporting tools for community members. Review turnaround averaged under 15 minutes.
A full gamification system with leagues, XP progression, badge collections, themed contests with brackets, fan voting mechanics, and a virtual economy for gifting and rewards.
The app launched to immediate traction in the Southeast Asian market. It achieved 50,000+ downloads in its first quarter, became the first social entertainment talent contest app in its market, and sustained strong daily engagement driven by its gamification mechanics.
Native iOS and Android apps with user profiles, video upload, social feed, and basic contests. Backend infrastructure and CMS for content management.
Built the live streaming engine, real-time voting, and interactive overlay system. Load tested with 5,000 concurrent viewers.
Implemented the full contest engine, XP system, badges, and AI-assisted content moderation pipeline.
App store optimization, crash monitoring, feature analytics, and weekly iteration cycles based on user behavior data.
Native iOS and Android with live streaming, real-time voting, and social features.
Scalable infrastructure handling thousands of concurrent streams and millions of interactions.
Leagues, XP, badges, and contests that drove daily retention and viral growth.
Our mobile, backend, and front-end developers worked in three parallel tracks, shipping features on a weekly cadence with minimal cross-team dependencies. Every week, we had something new for users to experience.
Client quotes are published with permission. The project record above is the source for scope, method, and outcomes.Corvx project record
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